I have long been wanting to create a system where I can freely express my trials and errors while working on a variety of projects. This is the result. In this blog, once I get it going, will feature many open source programs I write along with my ideas, thoughts, and general how-to’s.
I am a computer programmer, so expect most posts to involve code in some way, but some days I might feel like just writing about a story or idea I had. Sometimes when I am trying to think of a solution I type myself long paragraphs to record my thoughts. I promise to not post them all, but if at a later time I think my ramblings blog worthy there will probably be a new post.
First thing I am going to do is post up some open source projects I had been working on, one being an auto updater for steam mods, as well as a tutorial for changing shot distribution in half life source, day of defeat source, and team fortress 2.
For those who might know my work, I wrote the cof plugin for day of defeat source, the same version CAL uses in their Sentential plugin. I also was the programmer behind Prodod, a competition mod for day of defeat source which ended up going nowhere.
Most of my experience is dealing with C or C++ and assembly systems, however I do mingle in network systems and pretty much anything that ends up in my way. For instance, the source mod auto updater was written in VB .net, a language I hardly knew until my second rewrite of the program.
I want to write more but this post is getting kind of long so I will stop here, soon this web site will be filled with tutorials for doing this or that, basically, whatever ends up causing me some trouble.
One last note, if you came here looking for the golden sun project, you are in the right spot, I am currently moving all my source and work here. I decided to not have a single dedicated web site because I am the only developer and its more of a hobby project of mine. But fear not, there will be quite a lot of posts here about that.
-
This is me reminding you (for the first time, you really don’t know me) to please hurry with the “how-to’s” on golden sun. I have wanted for so long to be able to re-write the abilities of the classes. I use a visualboy advance emulator, but I can change my ways if neseccary.
Comments are now closed.


1 comment
Trackback link: http://charlessolar.com/post/239/trackback